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Blue blocks game5/28/2023 ![]() ![]() Move G, N, and I all the way over to the right so that K can go right and up and left and all the way up and right, and down and left to reach green switch 1. You'll just have to press all four switches without touching the blue spots, and even though I'll provide instructions, you still need to be VERY CAREFUL. Anyway, you've got one pink block, and a whole mess of traps. Neat, right? I'll lead that into a bad pun later. Random note: there's a slight optical illusion that makes some of the squares look darker than the others, but they're not, which makes it sort of look like a checkerboard. Then take the I block right, down, left, down, and right next to N, and then push both M's into the hold to complete this level. Move N to the right and push it next to G. Press green switch 3 with I again, and move G all the way to the right end of the yellow squares. Move both M's and the N over to the left so that they are on the left side of green block 3, and then move G onto green block 3. Use the second I block to press green switch 3 again to close the gap. ![]() Then take the first I block left, down, right, down and then left next to W. Then move W left, down, and right up next to S. Now take the second I block and press green switch three, which should drop S down into the yellow area where it should be moved all the way to the left. Now with the gap at the right end has been filled by green block 2, move N, G, I, and both M's over one more space to the right, then move S and W also to the right until S is sitting on green block 3. Luckily, the gap closed by green block 3 can be used as a bridge. However, as mostly grey blocks, they cannot normally manouveur freely. Here's the tricky part: like the stage when you had to spell QUESTION, the beginning end parts of the words have to go in first. Move S and W to the left into the newly opened niche, and then take the I block on green switch 1 down and around to press green switch 2. Now you can press green switch 1 with the first I (watch out for the blue spots). Then move N, the second I, and both M's over to the right also. No trick here, you have to spell SWIMMING below. Bonus Hint: The solution to level 4 is not "LUBE." Now obviously, you can just restart from the beginning after you use up a clue, but what fun is that? See if you can make it through on the first try. The "Clue Flap" tells you the first letter in the target word, and the "Hint Button" helps you with overall strategy for the level. ![]() You get 20 hints to last you for 64 levels. As you progress, you'll encounter rotating blocks, sticky walls, floor switches and more. On some of the larger levels, the blocks' movement can be aggravatingly slow, but most of the time there isn't much wasted space. Select a block with either the mouse or the space bar, then move it with the arrow keys. Position the blocks in the yellow squares so that they spell a word. Though maybe that's supposed to be the "action" part.Įach level presents you with a jumbled collection of movable blocks (with letters on) and a string of yellow squares. I advise turning your speakers down to 50%, so when the game shouts the solutions at you, you don't jump in surprise and spill Tang down your shirt. The title screen promises "64 levels of mind-numbing word action," and while I might quibble with the definitions of "mind-numbing" and "action", the game is pretty much as advertised. Don't be fooled by the charming hand-drawn appearance and the curiously twisted vignettes between levels don't worry if the first few levels seem too basic. Blocks With Letters On is an anagram puzzle game from Martin Sears, presented with the distinct flavor of British educational programming. ![]()
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